By knowing which cards are more valuable than their rarity would suggest, you can save time choosing which cards to list as singles
That said, like the board games, the card games absolutely veer on the more difficult side
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Rampant Frogantua's second ability counts every player who has lost, no matter how the player lost the game: due to a state-based action (having 0 or less life, trying to draw a card from an empty library, having 10 or more poison counters), because of a spell or effect that states they lose the game, because your awesome might has left them with no choice other than concession, or for any other reason
From now on, I'll refer to Sanga of the Thunder, Kazejin, and Suijin as "The Big 3" to save some time