Although both of these effects are useful, theres no real synergy between them, beyond the fact that they are both vaguely Control focussed effects
That means in a four player game while this guy is in play, your opponents attacks become very difficult, small tokens can't stick around, and your goblins and orcs become incredible blockers as well as incredible attackers
Shadowless (no shadow on the right of the illustration, but no 1st Edition stamp either) sits in the middle
Bouncing a damaged Kronk or The Prince, Never Gives Up can be a great way to heal them so they can be played again, while bouncing a shifted Hercules or Cinderella will always give you two cards back, and even allow you to add one of them to your inkwell if you're in a position to play the Floodborn card for full price
Hopefully, Ill have a deep run this year, but honestly, Im so excited to visit the birthplace of my favorite game