Every Lorcana booster pack will have the following pull rates: Six Common cards Three Uncommon cards Two Rare, Super Rare or Legendary cards (non-foil) One foil card of any rarity, from Common to Enchanted As well as the 12 playable cards, each Lorcana booster pack includes one art card
More Stax pieces prevent your opponents from playing more than one spell
However, in cases where it does resolve, it doesn't matter what happens to any of the Equipment on that creature
The main difference I noticed in our plays was that having a Location card in a players initial hand meant points were coming a little faster than normal, meaning shorter games (the score threshold is still 20 Lore)
Luckily in the world of trading card games, there are generally many opportunities to find an entry point, and that's especially true of a game as young as Lorcana